http://www.geforce3d.net/index/node/131

Fixes:
# Damage dealt to vehicles when shot by LAW has been made consistent
# F12 (screenshot) now works in restricted mode as well
# When player melees during gun raise animation, their gun will not be in a permanently raised position anymore
# Memory leaks and potential crashes

Updates:
# Improved SLI / Crossfire support and performance
# Improved overall rendering performance (DX9 and DX10)
# Enabled VSync functionality in D3D10

Tweaks:
# Reduced grenade explosion radius in multiplayer
# Clamped water tessellation to avoid cheating in MP
# Reduced LAW splash damage vs. infantry in PowerStruggle mode
# Slowed Rocket projectile speed down in MP slightly
About dang time i say! Read the front page news for a little more news and download link!