List any mods or levels or whatever changes crysis for the better and i will update the first post.
Want to look at each mod more closely without having to test them all?
http://www.geforce3d.net/index/node/81 Then click on the link to go to the Crysis Mod Mini Review article.
This thread will hopefully grow into a comprehensive list of mods for Crysis, devided into different catergories. For now though obviously only Demo mod's will be listed untill the retail game hits.
Demo Level Changes:
Frozen Island 0.7: By Renji Updated 05/11/07
Replaces the island level with a frozen altered version.
http://files.filefront.com/frozenisl.../fileinfo.html
Demo Level modification: By JOHNDOE
Replaced Demo Island level with new weapons from the editor, and changes to the level etc.
[ame=http://rapidshare.com/files/65829880/Crysis_Demo_Island2.rar]http://rapidshare.com/files/65829880/Crysis_Demo_Island2.rar[/ame]
Crysis Demo Mod 1.0: By SourceUp [b] Updated 03/11/07
Replaces and adds every weapon and vehicle playable (in the demo at least) at the start of the mission.
http://files.filefront.com/Island+v1.../fileinfo.html
Crysis Demo Mod 1.1 Update (requires original mod): By SourceUp Added 04/11/07
http://files.filefront.com/Verison+1.../fileinfo.html
Update to the mod above, requires the original mod installed before installing this one.
Spiced up demo level: By VengenceBot
Bassically slightly alters the demo and keeps it in night, while making the level way harder.
[ame]http://rapidshare.com/files/66375839/island.rar.html[/ame]
Icesis 1.0: By Monti
Another ice level modification of the demo level.
http://area3d.de/downloads.php?dl=150
Mystical Island: By Wespa Added 04/11/07
Evening map with working AI Soldiers, buildings/huts, vehicles, exploding barrels, lake, mountain,
animals (chickens and frogs), cave and lots of secret stuff and weapons.
http://files.filefront.com/Mystical+.../fileinfo.html
Small Island Outpost Assault By ForumLamer Added 04/11/07
Custom map, pretty simple but it was the guy's first ever mod.
http://filebeam.com/download.php?fil...c7cf4f5240ab1e
SandBox Related:
Indepth SandBox Tutorial: By Firebird
http://konakona.nbtxathcx.net/sb2/
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Results 1 to 13 of 13
Thread: Crysis | Mods
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10-31-2007, 12:22 AM #1
Crysis | Mods
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10-31-2007, 12:26 AM #2N00b
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Re: Crysis | Mods
neat... i know there are allot of things you can invoke in the editor. But i am not even going to touch that until the game is out... i don't want to spoil anything
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10-31-2007, 12:28 AM #3
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10-31-2007, 12:45 AM #4N00b
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Re: Crysis | Mods
thanks for the heads up.... its tempting.... but i have clicked on some spoiler tags at rage (its like that damn "dont push the big red button" for me) and i am not going to do it again.
Originally Posted by SirBaron
OT but.. i noticed Third Eye was banned... do you happen to know why?
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10-31-2007, 12:48 AM #5
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10-31-2007, 03:17 AM #6N00b
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Re: Crysis | Mods
http://www.incrysis.com/forums/viewtopic.php?id=11423
Makes demo a bit more fun and worth another play.
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10-31-2007, 11:39 PM #7
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11-02-2007, 10:53 AM #8
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11-02-2007, 02:43 PM #9N00b
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Re: Crysis | Mods
Not technically a mod but a performance tweak. Credit to digitalforce of InCrysis.
Add it to game.cfg in My Documents\My Games\Crysis SP Demo
(((((((Config 1.0 -- Original ))))))))
e_cull_veg_activation = 70
e_decals_life_time_scale = 3
e_detail_materials_view_dist_xy = 4096
e_particles_max_emitter_draw_screen = 24
e_particles_thread = 1
e_phys_ocean_cell = 0.2
e_view_dist_ratio_detail = 30
e_water_ocean_fft = 1
es_MaxPhysDist = 300
p_max_MC_iters = 7000
q_Renderer = 3
q_ShaderFX = 3
q_ShaderGeneral = 3
q_ShaderGlass = 3
q_ShaderHDR = 3
q_ShaderIce = 3
q_ShaderMetal = 3
q_ShaderPostProcess = 3
q_ShaderShadow = 3
q_ShaderSky = 3
q_ShaderTerrain = 3
q_ShaderVegetation = 3
q_ShaderWater = 3
r_Beams = 1
r_BeamsDistFactor=0.01
r_BeamsMaxSlices=200
r_CloudsUpdateAlways=1
r_EnvCMResolution = 3
r_EnvTexResolution = 4
r_EnvTexUpdateInterval = 0.025
r_MotionBlur = 0
r_sunshafts = 1
r_WaterReflectionsQuality = 3
r_WaterUpdateFactor = 0.01
r_WaterGodRays = 1
r_UsePom = 1
sys_flash_curve_tess_error = 1
Config 1.1 -- (Adds DX10 style colors/Slightly better performance than my first post/Flare working)
r_Beams = 1
r_BeamsDistFactor=0.01
r_BeamsMaxSlices=200
r_MotionBlur = 0
r_sunshafts = 1
r_UsePom = 1
r_colorgrading=1
Config 1.2 -- (For lower RAM cards or those who want even BETTER performance with hardly any noticeable visual difference, still looks amazing!)
r_Beams = 1
r_BeamsDistFactor=0.01
r_BeamsMaxSlices=200
r_MotionBlur = 0
r_sunshafts = 1
r_UsePom = 1
r_colorgrading=1
q_Renderer = 2
q_ShaderFX = 2
q_ShaderGeneral = 1
q_ShaderGlass = 1
q_ShaderHDR = 1
q_ShaderIce = 1
q_ShaderMetal = 1
q_ShaderPostProcess = 2
q_ShaderShadow = 1
q_ShaderSky = 1
q_ShaderTerrain = 1
q_ShaderVegetation = 1
q_ShaderWater = 1
Besure to back that file up. Just incase something goes amiss.
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11-02-2007, 11:46 PM #10
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11-03-2007, 07:16 AM #11N00b
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Re: Crysis | Mods
Played this last night(very fun, more enemies, all vehicles/weapons/ammo/grenades).
Credit: SourceUp (http://www.incrysis.com/forums/viewtopic.php?id=12126)
My Crysis Demo Mod v1.0
http://files.filefront.com/Island+v1.../fileinfo.html
Edit: I think you beat me to it
. Feel free to delete this.
Edit2: Another performance tweak, Credit: Doomlord52. medium/low end rigs.
Add it to game.cfg in My Documents\My Games\Crysis SP Demo-- [Game-Configuration]
-- Attention: This file is re-generated by the system! Editing is not recommended!
cl_bob = 1
cl_invertController = 0
cl_invertMouse = 0
cl_sensitivity = 45
cl_voice_volume = 1
dt_enable = 0
g_blood = 0
g_buddyMessagesIngame = 1
g_displayIgnoreList = 1
g_enableAlternateIronSight = 0
g_PSTutorial_Enabled = 1
g_quickGame_map = ""
g_quickGame_min_players = 1
g_quickGame_mode = "InstantAction"
g_quickGame_prefer_favorites = 1
g_quickGame_prefer_lan = 1
g_quickGame_prefer_mycountry = 1
g_startFirstTime = 0
hud_crosshair = 1
hud_showAllObjectives = 0
hud_subtitles = 0
i_forcefeedback = 1
i_mouse_smooth = 0
net_enable_voice_chat = 1
r_Brightness = 0.5
r_Contrast = 0.5
r_Fullscreen = 1
r_Gamma = 1
r_Height = 1200
r_Width = 1920
s_DialogVolume = 1
s_MusicVolume = 1
s_SFXVolume = 1
sys_spec_GameEffects = 2
sys_spec_ObjectDetail = 2
sys_spec_Particles = 2
sys_spec_Physics = 2
sys_spec_PostProcessing = 2
sys_spec_Shading = 2
sys_spec_Shadows = 2
sys_spec_Sound = 4
sys_spec_Texture = 2
sys_spec_VolumetricEffects = 2
sys_spec_Water = 2
r_GeomInstancing = 1
r_sunshafts = 1
r_Beams = 4
r_BeamsDistFactor = 0.75
r_BeamsMaxSlices = 64
r_UseNormals = 1
r_multiGPU = 1
e_vegetation_bending = 2
e_particles_quality = 3
e_particles_max_emitter_draw_screen = 16
e_particles_lod = 1
r_UseSoftParticles=1
e_water_ocean_soft_particles = 1
e_particles_object_collisions = 1
e_foliage_wind_activation_dist = 20
g_breakage_particles_limit = 200
e_cull_veg_activation = 50
g_joint_breaking = 1
g_tree_cut_reuse_dist = 0
p_max_MC_iters = 6000
e_phys_foliage = 2
es_MaxPhysDist = 200
es_MaxPhysDistInvisible = 25
e_phys_ocean_cell = 0.5
p_max_object_splashes = 3
p_splash_dist0 = 7
p_splash_dist1 = 30
p_splash_force0 = 10
p_splash_force1 = 100
p_splash_vel0 = 4.5
p_splash_vel1 = 10
r_DepthOfField = 1
r_colorgrading = 1
r_GlowScreenMultiplier = 0.2
r_WaterGodRays = 1
q_ShaderGeneral=2
q_ShaderMetal = 3
q_ShaderGlass = 3
q_ShaderVegetation = 3
q_ShaderIce = 3
q_ShaderTerrain = 3
q_ShaderShadow = 3
q_ShaderFX = 3
q_ShaderPostProcess = 3
q_ShaderHDR = 3
q_ShaderSky = 3
q_Renderer = 3
r_LightsSinglePass = 0
r_HDRRendering = 4
r_ShadowBlur= 4
r_ShadowJittering = 1
r_WaterRefractions = 1
r_WaterReflections = 1
r_WaterUpdateFactor = 0.05
e_water_tesselation_amount = 10
e_water_tesselation_swath_width = 10
r_WaterUpdateDistance = 1
r_WaterCaustics = 1
r_WaterReflectionsQuality = 4
e_water_ocean_fft = 0
q_ShaderWater = 2
r_WaterReflectionsMinVisiblePixelsUpdate = 1
sys_spec_Quality = 3
e_sky_type = 1
e_sky_update_rate = 1
r_DetailTextures = 1
r_DetailNumLayers = 1
r_DetailDistance = 10
r_HDRRendering = 2
r_SSAO = 1
r_SSAO_blur = 2
r_SSAO_quality = 1
r_SSAO_radius = 1.3f
r_refraction = 1
e_ram_maps = 1
sys_flash_edgeaa = 1
e_vegetation_use_terrain_color = 1
e_terrain_ao = 1
e_terrain_normal_map = 1
e_max_entity_lights = 20
r_UsePom = 1
r_EnvTexUpdateInterval = 0.05
r_TexturesFilteringQuality = 1
r_HairSortingQuality = 1
r_FillLights = 14
e_particles_lights = 1
Besure to back that file up. Just incase something goes amiss.
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11-04-2007, 01:50 PM #12
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11-05-2007, 02:34 PM #13N00b
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Re: Crysis | Mods
Anyone interested in Sandbox: http://www.crymod.com/forums.php is the place to be
.




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