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UPDATED 2007 BEST MODS
ESSENTIAL
PATCH
OBLIVION PATCH v1.1.511
Oblivion_v1.1FinalEnglish.exe (1.6 MB) 06/06/2006This patch is for North American (English) versions.
This patch is NOT compatible with copies purchased via direct2drive or localized versions of Oblivion.
OBLIVION UK/EUROPEAN/AUSTRALIAN PATCH v1.1.511
Oblivion_v1.1UKEnglish.exe (1.27 MB) 06/06/2006This patch is for UK/Europe/Australia (English versions only). This patch is NOT compatible with copies purchased via direct2drive or localized versions of Oblivion.
Unoffical Patchhttp://www.tessource.net/files/file.php?id=5296This mod is a joint effort to fix the vast amount of bugs currently existing in Oblivion v1.1.511, fixing over 700 bugs so far!
http://planetelderscrolls.gamespy.co...Detail&id=1417
Oblivion Mod Managerhttp://timeslip.chorrol.com/index.htmlThis is a program which can be used to manage your oblivion mod collection. It handles the installation and uninstallation of mods, and can also detect some conflicts between them. Never again will a mod overwrite some of your favorite textures without warning.
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GRAPHICAL
Tweaked AWS Weather 2.0
http://www.elderscrolls.com/forums/index.php?showtopic=614438This mod is based on the great Atmospheric Weather System mod by HTF. You need to have AWS installed to use my mod
http://tinyurl.com/y6uzbz .I love AWS but there are some things I like from Natural Environments and other things I like from Vanilla Oblivion.This mod is more or less an heavily revamped version of the Brighter Nights-NE colors modification for AWS.
http://www.tessource.net/files/file.php?id=8346
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Gizmo's Nebular Mod
http://tessource.net/files/file.php?id=8569#galleryThis mod replaces the default textures for the central band/main nightsky nebular with a new more colorful/detailed texture
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Improved Doors & Flora Ver1.0
http://www.elderscrolls.com/forums/index.php?showtopic=606087&hl=This is a retexture of several doors, flora and other miscellaneous objects. I have included three vanilla door meshes so if you are using a parallax mod it will overwrite the parallax meshes which can cause problems with the textures.
http://www.tessource.net/files/file.php?id=8298
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Oblivion Mod - Improved Trees & Florahttp://www.elderscrolls.com/forums/index.php?showtopic=612829This is a retexture of several trees, flora, shrubs & fungus. The majority of the texture are 1024x512 & 1024x1024. Over half of the trees have been done so a performance hit (more shuttering) when loading new sections may occur. To install unzip or drag to the oblivion folder. If asked to overwrite, choose "Yes".
http://www.tessource.net/files/file.php?id=8500
http://www.rage3d.com/board/showthread.php?t=33877950
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The UniqueLandscapes Project
http://www.elderscrolls.com/forums/index.php?showtopic=611909Diversified Environments for the Enrichment of Cyrodiil
http://www.rage3d.com/board/showthread.php?t=33877412
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Qarl's Texture Pack III (Beta)
http://www.demonoid.com/files/details/591831/WORLD texture replacer , one of the best texture replacers for oblivion
http://www.elderscrolls.com/forums/i...owtopic=601046
http://www.elderscrolls.com/forums/i...owtopic=614989
http://www.rage3d.com/board/showthread.php?t=33877955
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GAMEPLAY
Deadly Reflex 2.51- Combat Moves! Thread 2, Dynamic combat! Shieldbashes, flips, dodges, knockdowns
Deadly Reflex 2.0 brings a whole new dimension to Oblivions combat, making fights filled with action and speed no matter on what level you or your opponent are! New version includes knockdown effects, dodging, flipping and shield bashing, for BOTH you and NPC´s!http://www.elderscrolls.com/forums/index.php?showtopic=615122The reason was the fact that I´m trying to squeeze out the update today, so instead of downloading now, I would hold on to the update.
This update will add/fix the following:
* NEW non-acrobatic dodges. Only some NPC´s will use the rolls and the flips, and the change is greatly smaller for Heavy Armor types.
* NPC´s can jump over obstacles, so they can jump or flip over low walls or follow you on that rock you thought they can´t reach.
* Fixed the shield bash not "firing" before you RELEASED the bash key, making it feel like input lag. It will now work the instant to press the key.
* Fixed the NPC´s flipping through ceilings in some dungeons.
http://tessource.net/files/file.php?id=8273
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Throwing Stars II, Throwing Knives, Darts, Axes, Stars and more
http://www.elderscrolls.com/forums/index.php?showtopic=610510Title says most of it and this MOD essentially adds throwing weapons similar to, but more versatile, than those provided in Morrowind. This MOD is primarily marksman skill based but has other real time and role play features.
http://www.tessource.net/files/file.php?id=7822
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francesco's mod - HIGHLY RECOMMENDED GAMEPLAY CHANGING MOD
Tired that nearly all creatures level up with you? Bored that at level 25 all bandits of the world are god-like ones with daedric equipment? Than this mod is for you. I think that the game has to be challenging but that not every fight has to be an epic one. This mod aims to create a more realistic and enjoyable experience, it will not make the game easier, just more credible (actually it can make it harder depending on the parts you decide to install)http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=268The mod is now splitted into 2 files.. the main file.. which installs everything needed to run the mod.. and an add-on file.. which adds new user made weapons/armors and creatures to the mod (more info can be found in the readme) Keep in mind that you have to download and install both files if you want to use those new items/creatures.
http://www.elderscrolls.com/forums/i...owtopic=611832
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Oscuro's Oblivion Overhaul - Another Highly Recommended Gameplay Modhttp://jorgeoscuro.googlepages.com/oscuro%27soblivionoverloaddownloadsThis game-play modification to TES IV: Oblivion is the most popular to date, with over 120,000 downloads in North American servers since April, 2006. Now in its sixth version, this plug-in is set to revolutionize the way you experience TES IV: Oblivion. Although I am the main person responsible for its design and implementation, I could never have achieved this level of quality, sophistication and variety without the help and support of many excellent contributors. In their name, and with great pleasure, I welcome you to Oscuro's Oblivion Overhaul!.Oscuro's Oblivion Overhaul is a very complex and extensive modification to TES IV: Oblivion. It changes thousands of variables of this excellent game and also merges into it several very popular third party modifications. It is vital that you review the information written below so that you can quickly begin your game without any set-backs.
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MISC
Horse racing 1.0 (bet money, race free races and race special prizes)
http://www.tessource.net/files/file.php?id=5689There is a horserace outside Bravil.Talk to Grímenir and you will race to the In of ill omen.You can go to a "raceworld" and bet money, race free races and race special prize races.
http://www.elderscrolls.com/forums/i...owtopic=515183
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Oblivion - Armor / weapons / shields modshttp://www.rage3d.com/board/showthread.php?t=33877880Updated oblivion armor/weapon/shield mod thread
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SOUND AND MUSIC
Extra music pack for Oblivionhttp://www.elderscrolls.com/forums/index.php?showtopic=598991I've produced some ambient/soundtrack music in spirit of Jeremy Soule's original score, which I've imported into the Oblivion music subdirectory and have found the atmospheres quite enjoyable ingame, so I thought it would be nice to share the material with other friends of Oblivion. The main goal has been to stick to the original atmosphere so that the new tunes wouldn't feel out of place but would enhance the original ideas
Michikawa's Oblivion music pack v. 2 (flyupload)
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NPC AND CREATURE ADDITIONS
Marts Monster Mod
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1757Over 250M in 90+ brand new creatures and NPCs, 1500+ variant creatures and NPCs, unique encounters, advanced AI, tailored loot drops and more! Highlights in this release include:
http://elderscrolls.filefront.com/fi...ster_Mod;71558
http://www.elderscrolls.com/forums/i...owtopic=614409
http://www.oblivionfiles.com/modules...=getit&lid=108
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+ Reply to Thread
Results 1 to 5 of 5
Thread: Oblivion Mods
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01-05-2007, 03:51 PM #1N00b
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Oblivion Mods
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01-05-2007, 03:58 PM #2N00b
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Re: Oblivion Mods
OLD MODS 2006 - RECOMMENDED
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GRAPHICAL==========
Illumination Within Revivied
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ILLUMINATION WITHIN REVIVED OPTIMISED
First install
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1251Based on the original work of Slap and ModMan, this mod lights up the external windows buildings throughout Cyrodil in the evening, based on various scripts that control the time and duration of illumination.
Second install
http://www.tessource.net/files/file.php?id=6244Illumination Within Revived 0.92 - Optimised Now 10x more CPU friendly!
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The Oblivion Texture Overhaul - The Ultimate Visual Experience for TES IVhttp://devnull.devakm.googlepages.com/obliviontextureoverhaulThe Oblivion Texture Overhaul (TOTO) is not a mod itself, but rather a guide to a lot of great mods that improve the appearance of The Elder Scrolls IV: Oblivion.
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Low Poly Grass
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1479&comment_ page=2This mod reduces many of the grass meshes down from 20 triangles to 8 triangles. The effect this has depends on your computer, but for most it is a sizable increase in FPS.
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Enhanced Water v1.0http://www.elderscrolls.com/forums/i...owtopic=595598I made this mod, because I wasn't happy with any of the available water mods. They all make the water look unrealistic/silly:
http://tessource.net/files/file.php?id=8011
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Improved Facial Textures Redefined (2.1v)http://elderscrolls.filefront.com/file/;72997This increases the resolution of all facial textures through a complete facial texture overhaul. No longer will you notice discolored squares on people’s faces or jaggedy wrinkles. While this may change the way the faces look, rather than just making them look sharper, I believe it will look much more natural.
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DARKUI AND BTMODhttp://www.elricm.com/nuke/html/modu...tails&lid=2685Improve many aspects of the stock Oblivion UI
http://planetelderscrolls.gamespy.co...s.Detail&id=25
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GAMEPLAY
Lock Bash
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1269This is the most realistic lock bashing mod currently available: just strike the chest or door with a heavy weapon until the lock breaks. Bashing causes damage to your weapon, and is a crime. The damage done to the lock with each swing is based on your strength.
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No Psychic Guards and Reneers Guard overhaul
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=129When you murder someone out of sight and out of sound range, the guards will not show up out of nowhere, unless they are nearby and hear the yelling e.t.c
http://www.tessource.net/files/file.php?id=2299
http://tessource.net/files/file.php?id=5977This mod changes the Guard behavior by modifying how Guards react to player crimes
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MISC
Recommended oblivionmods wiki
http://www.tescreens.be/oblivionmodwiki/index.php/Recommended:ModsHere you will find selected mods deemed to be of high quality. These mods have little to no bugs, and no "major" bugs. They work correctly and as intended. They are recommended, personally, by other mod users and/or the editors of this section. Finally, they are, literally, high quality; they are not filled with typos, they are packaged well, etc.
http://www.tescreens.be/oblivionmodw...nded:Mod_Lists
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NPC AND CREATURE ADDITIONS
Cats & Rats
http://elderscrolls.filefront.com/file/Cats_Rats;70386Cats & Rats has been completely re-written to add new and unique intelligent behaviour not possible with Radiant AI packages alone. Could these be the smartest (and cutest) creatures in all Tamriel? Quite possibly!
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QUESTS
HERE
http://devnull.devakm.googlepages.com/questsThe Oblivion Quest List (TOQL) is intended to be a comprehensive guide to good quest mods for TES IV: Oblivion. It is a community project, in the sense that all of the mods here have been recommended by members of the mod community, primarily in this ESF thread. Good quest mods are critical to the future of Oblivion modding, because without them people quickly get bored with plundering random dungeons, no matter how great the "eye candy" is.
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01-05-2007, 03:58 PM #3N00b
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Re: Oblivion Mods
Thought id bring this over here, you never know this maybe useful if more members come over that arnt on rage3d aswell
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01-05-2007, 04:01 PM #4N00b
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Re: Oblivion Mods
You are a posting machine neil... Too bad I dont like oblivion that much or these posts would have been useful too me.
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01-05-2007, 04:03 PM #5N00b
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Re: Oblivion Mods
I don't like oblivion either
Originally Posted by JayX


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